Crashing game. Game woud start attract mode, but shortly after would crash and boot loop. Entering test mode (hold player 1 start button whilst switching on) and it would pass first time around, but fail at random addresses on subsequent runs. The /WAIT signal on the main Z80 is handled by the IC at E2 on the board, which has the ID sanded off (as does several other chips), however the schematics for the other games (Mr Do’s Castle), and the silk print on the PCB show this as being a 74LS01 – replacing this with a new 74LS01 fixed the problem. (incidentally, it has to be a 74LS01 as it wire-ORs three of the outputs together.
Board ID 8016 : Falcon version ? Static graphics on screen, dead – pin 24 low on Z80, /WAIT signal. Trace signal on board to 74LS74 at E7. Signal incorrect for inputs. Replace with new one, board fixed.
No display – When move board, display flickers – go around board pushing each chip in turn, when press on 2E picture appears. Pin 16 rusted, only just in place. replace chip – picture back to normal. No star display. Board had been hacked to play an alternate game, pin 15 on chip 2B had…
6 Slot – Memory test on power up giving error Address Write Read 00008000 5555 55FF Checking with Mame, the memory chips in question were only small, so looking at the board revealed two DIL 5814’s. Chip select signals to these were toggling as expected, so I needed to identify which ram chip was which….
Ran through self test OK, came up with chequer board screen and then reset most of the time. Occasionally would start game, but with credit noise continually playing and credits rapidly counting upwards. This is caused by CPU 4 (E5) not running properly. checked the eprom and ram (C5,D5 and E5) and ram was faulty….
No Sound. Signal at output of SN76477 pin 13, follow through to input of sound amp, then from output until we reach electrolytic capacitor used to decouple connection to speaker. Signal going in, nothing coming out – replace capacitor sound back to normal. Only drawing a few pixels of player balloon sprite. Following the schematics,…
The Invaders – Zaccaria
Totally dead, no screen display (blank white screen). For this I used the Fluke Z80-S2650 adapter to check out the ram and rom, and located two errors. The rom mapping was incorrect, with a large range of locations returning random values. Examining the board (since I have no schematics), all of the chip select lines meet up…