
New game on the way for the multigame, a conversion of Clean Sweep from the Vectrex.
I have it running on standard galaxian hardware, just need to do some address and control changes to make it compatible with the Multigame setup.

New game on the way for the multigame, a conversion of Clean Sweep from the Vectrex.
I have it running on standard galaxian hardware, just need to do some address and control changes to make it compatible with the Multigame setup.
A fellow collector, Phil, posted some code to implement attract mode when in freeplay for Galaxian on one of the forums I frequent, so I have adapted the code to work with Galaxian, Galaxian Part X and Moon Alien within the multigame. I have also fixed a long standing coin counter bug just in case…
As mentioned in an earlier post, this is a version of Locomotion that had been adapted for Galaxian hardware. It wasn’t totally working and needed some errors in the code fixed as well as the colours sorting out, but it now joins the other games in the Multigame.
I have now added the eagle files for the Galaxian multigame PCB’s to the multigame page so you can create modified versions should you desire.
If you have the galaxian multi game, then I have a beta to test – Clean Sweep finally makes it in there. It should work with high scores and dip settings although it hasn’t been extensively tested. Grab the rom images here
Since the company I used to use for PCB production has ceased doing them for general customers (they only do their own now) I have reworked all of the PCB files available from this site to meet the constraints of another company. I need to finish checking them, but should hopefully order some samples of…
A user who had put a galaxian board running the multigame into his pacman cab noticed that Super Invader Attack did not fire properly, working about once in twenty button presses. He had used the Start button as the fire button (as well as Start), which works in most of the games, but in the…