I have now added the eagle files for the Galaxian multigame PCB’s to the multigame page so you can create modified versions should you desire.
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Guttang Gottang added to Multigame
As mentioned in an earlier post, this is a version of Locomotion that had been adapted for Galaxian hardware. It wasn’t totally working and needed some errors in the code fixed as well as the colours sorting out, but it now joins the other games in the Multigame.
Multigame PCB – SMD version
Guru, of mame dumping fame, reworked the PCB for the galaxian multigame to change a few of the chips to easier to come by versions, which in some cases, means surface mount. The ram can be CMOS and battery backed or FRAM instead. The DS1210 is an SMT version which should be cheaper. Some testing…
Multigame Amidar fix
ByadminAaron mentioned that Amidar in the multigame always runs in cocktail mode, no matter what settings you selected. I am amazed no-one else had noticed this since it has been like it since the start! Anyway, for the one person who actually plays Amidar in two player mode, I have now fixed the bug. Grab…
Make your own PCBs
The gerber files for the Galaxian multigame are now available here! – It started off as a easy to fit version of the 8 game, since they were a real pain to solder all the wire links for the colour prom. Shipping around the world for kits has been getting increasingly dodgy, with more parcels going missing this year…
Clean Sweep completed
ByadminIf you have the galaxian multi game, then I have a beta to test – Clean Sweep finally makes it in there. It should work with high scores and dip settings although it hasn’t been extensively tested. Grab the rom images here
Attract mode for Moon Cresta
ByadminPhil, posted some code to implement attract mode when in freeplay for Moon Cresta. The version used in the multigame (bootleg on galaxian hardware) is close enough that it works with some minor modifications. I also fixed the ‘Freeplay’ message whilst I was in there. He has also posted code for scramble which I will…