Board ID 8016 : Falcon version ?
Static graphics on screen, dead – pin 24 low on Z80, /WAIT signal. Trace signal on board to 74LS74 at E7. Signal incorrect for inputs. Replace with new one, board fixed.
Board ID 8016 : Falcon version ?
Static graphics on screen, dead – pin 24 low on Z80, /WAIT signal. Trace signal on board to 74LS74 at E7. Signal incorrect for inputs. Replace with new one, board fixed.
Glitched graphics. Screen changes as board is flexed. Moved around board pressing chips until pressing the custom surface mount chip at B6 changed the effect. Noticed that the corner most pins had come up from the board. After an unsuccessful effort to resolder them, I used some enameled 38 swg wire to solder from the…
Missing Chip. This was a converted moon cresta board. The IC at 1.2S (shoehorned in sideways between rows 1 and 2 by the sprite ram) was missing. This was not featured on any schematics I had, so I traced the connections to see what it could be. It basically takes the output from the sprite…
Capacitor burnt. (game board), particularly at C37 the capacitor was showing signs of extreme heat. Replaced them all with 22uF 25V axial electrolytics. No Speech / Some SFX missing. (game board) Output from speech chip SC01 was OK, as was output from IO Custom (X3). checked transistors in output stage and 2N4401 was faulty. (Q2)…
Totally dead, no screen display (blank white screen). For this I used the Fluke Z80-S2650 adapter to check out the ram and rom, and located two errors. The rom mapping was incorrect, with a large range of locations returning random values. Examining the board (since I have no schematics), all of the chip select lines meet up…
The board originally failed to get into the game, instead resetting just after drawing the ‘MISSILE COMMAND’ logo. Test mode faired a little better, managing to report RAM OK, MAP OK and ROM OK before resetting. Ram and Rom checked out OK using the Fluke. Measuring various CPU signals revealed that the interrupt seemed very…
Boots up, and plays, but incorrect sprites – most noticeable little bug changes into ‘END’ at one point. Check 74ls138 at 8n, controlling graphics banking, and pins strobing. Replace chip and now uses correct sprites. Quiet missile sound and explosion sound. Both of these effects use the op-amp chip, LM324 at 7T. Replace this chip…