Board ID 8016 : Falcon version ?
Static graphics on screen, dead – pin 24 low on Z80, /WAIT signal. Trace signal on board to 74LS74 at E7. Signal incorrect for inputs. Replace with new one, board fixed.
Board ID 8016 : Falcon version ?
Static graphics on screen, dead – pin 24 low on Z80, /WAIT signal. Trace signal on board to 74LS74 at E7. Signal incorrect for inputs. Replace with new one, board fixed.
Crashing game. Game woud start attract mode, but shortly after would crash and boot loop. Entering test mode (hold player 1 start button whilst switching on) and it would pass first time around, but fail at random addresses on subsequent runs. The /WAIT signal on the main Z80 is handled by the IC at E2…
Totally dead, no screen display (blank white screen). For this I used the Fluke Z80-S2650 adapter to check out the ram and rom, and located two errors. The rom mapping was incorrect, with a large range of locations returning random values. Examining the board (since I have no schematics), all of the chip select lines meet up…
Blank screen, Blanking line to output colour proms always enabled. Trace back to 74161 in timing circuit – output stuck, input clock all look OK – replace chip and picture appears. Blue video only – The video lines are controlled by three transistors near the edge connector, checking these revealed that 2 were not giving…
Carnival on a Gremlin / Sega Vic Dual PCB. Just had blue bars on screen, although probing the Z80 showed it was trying to run code. Using a logic probe I discovered that the /WRITE signal of the ram chips was always high. This signal comes from a 74LS10 at U77. Checked this chip and…
No display – When move board, display flickers – go around board pushing each chip in turn, when press on 2E picture appears. Pin 16 rusted, only just in place. replace chip – picture back to normal. No star display. Board had been hacked to play an alternate game, pin 15 on chip 2B had…
The board originally failed to get into the game, instead resetting just after drawing the ‘MISSILE COMMAND’ logo. Test mode faired a little better, managing to report RAM OK, MAP OK and ROM OK before resetting. Ram and Rom checked out OK using the Fluke. Measuring various CPU signals revealed that the interrupt seemed very…