Slight update to the PinDMD3 driver, it now uses a 1×8 pixel colour mask to avoid ‘power of 2 texture’ problems.
New cab delivered, so something else to keep me occupied on those winter nights – Crazy Climber!
Slight update to the PinDMD3 driver, it now uses a 1×8 pixel colour mask to avoid ‘power of 2 texture’ problems.
New cab delivered, so something else to keep me occupied on those winter nights – Crazy Climber!
The new driver for PinDMD3 has been completed and is now available for download here. By default it works exactly the same as the ‘normal’ FPInterface and converts images and font data to DMD colour scales to display, however, add a decal with a special texture to the table and it proceeds to send all background…